Physical keys (KeyboardEvent.key values) that getLocalizeKeyForPhysicalKey can name. Add
to this union as UI needs to display more key names.
Adding a member here requires adding a matching %physicalKey_<camelCaseName>% entry to every
locale file under assets/localization/ (see en.json/es.json) — this union alone doesn't
guarantee the translation exists.
Physical keys (
KeyboardEvent.keyvalues) that getLocalizeKeyForPhysicalKey can name. Add to this union as UI needs to display more key names.Adding a member here requires adding a matching
%physicalKey_<camelCaseName>%entry to every locale file underassets/localization/(seeen.json/es.json) — this union alone doesn't guarantee the translation exists.